For decades, the wall between PC and console has been a stark divide in gaming. Now, according to , Microsoft might be looking to tear down that wall by adding keyboard and mouse support to the Xbox One.
The blog reports that the Washington-based computer giant has tapped Razer, the Singaporean specialty hardware company, for a partnership. Razer's neon mice are common in the competitive gaming scene, with models like the DeathAdder Elite ranking as one of the best mice of 2018.
The presentation acquired by Windows Central details how a Razer Turret keyboard could directly support Xbox games. In addition to official partnerships, the presentation states that every USB mouse with Windows support would be available on Xbox, including mice with wireless dongles. Microsoft is planning on releasing a new API to developers to allow them to best utilize the mice, including the option to block them if necessary,
Over the years, differences have emerged between games on PCs and consoles. With the extra keys and a greater ability to control the pointer on screen, computers have generally been the medium of choice for real-time strategy games like the popular Age of Empires series.
But aside from the matter of controller versus gamepad, the technical barriers between PCs and consoles have been breaking down. When it comes to internal architecture, the Xbox One and PS4 are much more similar to desktop computers than any console that's come before them. This has lead to the prevalence of game engines (and games) that are almost trivial to release on console and PC.
Meanwhile, games that have relatively modest performance requirements have made cross-platform play with even mobile devices possible, something Redmond has already been exploring with . What's more, Microsoft as a matter of course. It's a confluence of factors that have thinned the barrier between PC and console so thoroughly, that input device is one of the only factors left.
At least for now.